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Full Version: Sirlol Asks: Adding Custome Npc's
WildTangent Orb Forum > FATE™ > FATE™ Game Modification > Modding Discussion and Support
SirLOL
Old English dictates...(Custome...)

I am unsure if its been coverd to this exact point. Most Likely has.

Going to keep short.

I want to ADD my own npc's in the towns. Or create my own town, I however, do not have the moding tools. So npc's will just have to do.

I would like help/confirmation on the steps to ADD merchant characters dressed appropiatly, with the appropiate items that fits the characters from my books. Not much, if any moding needs to be done to create enouh of the illusion of autheticity...(yeah i know I cant spell...thats what happens when you got too many things floating around in your head like space debree, or a see full of rubbish/junk lol.)

IE:© Golto The Bard: Class: 'Duh' LOL, Ros MageForge Class: Enchanter/smith That is not random nor screws up your gear, so what if it cost more, incase that wasnt so obvious, SirLOL the healer/cleric/priest...Reaper Eater Goblinoidish uberized gambling/game merchant...etc ©

Wado

SirL wink.gif L
porschefreak
as far as my knowledge takes me back, since i made a mod to put pikko the fisherman in grove a long time ago, i am pretty sure you need to use 3ds max.

maybe i'm wrong, but that is what i had to do.
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