so im trying to rework the potion mechanics.
as you all know the instant you hit the health and mana potions, you get instant results.
while i was playing other arpg, this is too easy.
the normal potions in titan quest and diablo 2 had a timer .. something like 10-30 seconds before you can use another drink.
all potion had a cool down except for the rejuvenation potion which regen both mana and health instantly.
below is a small file i made which kinda had the same effect i was looking for with a 30 seconds regen timer instead of the default instant.
try it out and let me know what ya think.
be sure to remove all the previous bought potions in your inventory.
all the mana and heal potions were altered and i added 1 new potion, the rejuvenation.
this is only for FATE undiscovered realms.
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