To fix the current dwarf especially for Sledge Bandits
I made a new dwarf, since the original one that Travis made was not fully skinned and had the stray vertices--shocking, I know, guess he has bad days too.
Anyway, I've got to beef him up a little but here he is. The new one is the left, old is the right. There is the advantage too, that he has the placeholders for equipping weapons, though I'm going to remove the right hand one, so the hammer is a permanent fixture. I think he needs to look a little grumpier too

The dwarf.sms would be a replacement for the fate/player/dwarf.sms through you probably don't even see the stray vertices unless you're a really observant x-mod user. But mainly it was driving me mad for the Sledge Bandits mod.
I may later expand this into a Teammates mod (not sure if that's a cool name) where you can find items that allow you to summon another fully armored, weapon weilding, Adventurer to join you in your quest--kind of like Figurines mod, but humans. I would add a weapon model skinned to the model so the adventurer is not actually weilding a weapon but would have the stats built-into the character.
