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 Fate: The Traitor Soul, please report all found bugs here!
heron
post Apr 30 2010, 12:24 PM
Post #541


Joined: 14-September 05



QUOTE (Mort @ Apr 30 2010, 12:56 PM) *
I don't know if you consider it a bug or not, but the Chamber of Trials dungeon resets after you leave and go to one of the areas for a while & then return. I know they are supposed to reset after ~20 minutes, but I don't spend that much time in the Temple of Fate.


Same as the original, 30 minutes away from the dungeon.

Okay, The topaz only quest on higher levels.
Anyone having this problem on non-hardcore difficulty? I cheated myself to level 300 and descended
to floor 300. Town folks are handing me monster kill quest which are in the mix. So I'm thinking it's a hardcore mode bug?!! Can someone on confirm this?!

Thanks!


--------------------
Fate 1.23b | Fate Undiscovered Realms 1.0.422 | Fate Traitor Soul 1.0.459

Modifying the game since 2005!
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Spock
post Apr 30 2010, 04:10 PM
Post #542


Joined: 12-July 07



QUOTE (heron)
... Okay, The topaz only quest on higher levels. ...

Do you want responses in here or in the stand-alone topic you made?

If in here, the stand-alone topic should be removed.

If in the Stand-alone topic, you should request all input to be placed in there ...


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Mort
post May 15 2010, 11:02 AM
Post #543


Joined: 7-November 08



QUOTE (heron @ Apr 30 2010, 01:24 PM) *
Same as the original, 30 minutes away from the dungeon.

Okay, The topaz only quest on higher levels.
Anyone having this problem on non-hardcore difficulty? I cheated myself to level 300 and descended
to floor 300. Town folks are handing me monster kill quest which are in the mix. So I'm thinking it's a hardcore mode bug?!! Can someone on confirm this?!

Thanks!


On the dungeon resetting. Do you agree that the Chamber of Trials behaves differently that the Grove, Druantia, or Typhon? Those don't reset no matter how long it has been since I descended as long as I don't spend 30 minutes it that realm. Chamber if Trials does.
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Digityu
post May 17 2010, 07:38 PM
Post #544


Joined: 2-May 10



QUOTE (heron)
...

in version 1.0.0.444 of fate ts the cyber spear does no damage...

This post has been edited by Spock: May 18 2010, 07:42 AM
Reason for edit: No need to include the entire post in a quote.
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heron
post Jul 13 2010, 08:42 PM
Post #545


Joined: 14-September 05



QUOTE (Digityu @ May 17 2010, 11:38 PM) *
in version 1.0.0.444 of fate ts the cyber spear does no damage...


You need to update the game to 1.0.459 for all the bug fixes.
Sorry for the late reply.


--------------------
Fate 1.23b | Fate Undiscovered Realms 1.0.422 | Fate Traitor Soul 1.0.459

Modifying the game since 2005!
Current status: Fate One Slot
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Mort
post Jul 17 2010, 08:32 AM
Post #546


Joined: 7-November 08



I don't know if you consider it a bug, but it's something I've wondered about. When you ad a jewel to an item, the value of the item isn't increased by the value of the jewel. Seems it ought to be.
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cari
post Jul 21 2010, 09:11 AM
Post #547


Joined: 21-July 10



Hello, im new on this game and i am already addict, im a 17 year old girl, so im not really familiarized with most of the games / computers aspects, but i m 99% sure i found a bug.

no clue how this happened, but well... check the screen that is attached wink.gif

note: fate - ts

This post has been edited by cari: Jul 21 2010, 09:12 AM
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heron
post Jul 21 2010, 10:13 AM
Post #548


Joined: 14-September 05



QUOTE (cari @ Jul 21 2010, 01:11 PM) *
Hello, im new on this game and i am already addict, im a 17 year old girl, so im not really familiarized with most of the games / computers aspects, but i m 99% sure i found a bug.

no clue how this happened, but well... check the screen that is attached wink.gif

note: fate - ts


Hello and Welcome!
Please upload your save file so we all can have a look at it wink.gif


--------------------
Fate 1.23b | Fate Undiscovered Realms 1.0.422 | Fate Traitor Soul 1.0.459

Modifying the game since 2005!
Current status: Fate One Slot
Mod Meter 58
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cari
post Jul 21 2010, 03:31 PM
Post #549


Joined: 21-July 10



QUOTE (heron @ Jul 21 2010, 03:13 PM) *
Please upload your save file so we all can have a look at it wink.gif



ty, i guess this is the save file. but im not sure. The char is called Tarran and is demigod

http://depositfiles.com/files/4kke6ljvn

offtopic:
i really dont find helpfull the search engine of the forum... i think there are in some other forums a better engine..
i dunno maybe its just i need to get used to it..
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heron
post Jul 22 2010, 03:02 PM
Post #550


Joined: 14-September 05



QUOTE (cari @ Jul 21 2010, 07:31 PM) *
ty, i guess this is the save file. but im not sure. The char is called Tarran and is demigod

http://depositfiles.com/files/4kke6ljvn

offtopic:
i really dont find helpfull the search engine of the forum... i think there are in some other forums a better engine..
i dunno maybe its just i need to get used to it..


Okay, I just loaded your save file and I noticed after removing all the equipment the negative number on your mana is still active. This led me to believe that you got hit by muffle magic spell (-500 with 1 additional seconds based on magic attack level). Now since all magic icons/sfx disappear when the player logs out, you may be under a curse that could lead to x amount on the timer! I don't think there's a spell to reverse it, maybe try the town healer or even try to die?! This gaming mechanic has been in Fate since the original .. quite annoying. (that might explain no HC in the original?)

*update*

Dying removed the curse! I don't know how this will work for those in hardcore except wait it out, lol.


--------------------
Fate 1.23b | Fate Undiscovered Realms 1.0.422 | Fate Traitor Soul 1.0.459

Modifying the game since 2005!
Current status: Fate One Slot
Mod Meter 58
Fate Wikipedia | Fate Database
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cari
post Jul 23 2010, 04:39 AM
Post #551


Joined: 21-July 10



cool, yea i died and it was removed, i guess this is kinda bug, bcos if there is a healer... i guess it should remove all negative spells + heal + recover mana ..

maybe in the next version this can be done, or at least make a pot or something, bcos lets say that a mob on 1m dugeon lv cast this spell, it will be "forever"...


question:

the bug of the topaz gel quests on fts is fixed on version 459 ??


thx for ur help on the last post.

This post has been edited by cari: Jul 23 2010, 04:48 AM
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cari
post Jul 27 2010, 05:50 AM
Post #552


Joined: 21-July 10



really active forum rofl.... blink.gif
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ChAoZ
post Jul 28 2010, 06:44 AM
Post #553


Joined: 6-July 06



I found something weird by accident, not sure if it is reported.

It happens after you press the "Set Hook" button while fishing. If you hide your game screen (for example using inventory + character screen) while the animation of pulling out the fish lasts, the animation resets and even if you managed to catch a fish you get nothing.

And no I wasn't testing the fish exploit. I did it earlier. biggrin.gif

Fate The Traitor Soul 1.0.0.459 / Windows 7
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